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I should know this, but I don't. Do cuts take place before FAs are signed during a spin?
The reason this is important to me is that I took over a team in Fake Pigskin that has cap issues. I need to clear some cap and re-neg some contracts before I can sign anyone. I'm hoping that the cuts and the re-neg contracts happen first so that I can clear the cap needed to sign 13 players.
Re: Cuts and Free Agents
by
TAFIV
@
5/08/2016 7:33 am
salary cap and player limits is only enforced on game stages (except the 60 player limit for TC), and all cuts/renegotiations that you make take place before the AI cuts anyone to force you into compliance
edit: this comes from a post i read by JDB just can't remember off-hand where i saw the post
Last edited 5/08/2016 12:34 pm
Re: Cuts and Free Agents
by
setherick
@
5/08/2016 7:39 am
TAFIV wrote:
salary cap and player limits is only enforced on game stages (except the 60 player limit for TC), and all cuts/renegotiations that you make take place before the AI cuts anyone to force you into compliance
edit: this comes from a post i read by JDB just can't remember off-hand where i saw the post
Thanks! I couldn't remember the order of events, and I was concerned I'd end up with 40 players on my roster for game 1.
Re: Cuts and Free Agents
by
TAFIV
@
5/08/2016 7:49 am
lol, yea that would ****, your opponent would be celebrating though :p easiest win of his season
Re: Cuts and Free Agents
by
TAFIV
@
5/08/2016 7:51 am
also if the AI is forced to cut your players to make you compliant with the salary cap it starts with your highest paid player and works its way down so you would probably end up losing all your best players
Re: Cuts and Free Agents
by
setherick
@
5/08/2016 7:52 am
TAFIV wrote:
lol, yea that would ****, your opponent would be celebrating though :p easiest win of his season
I'm not sure how good this team is going to be anyway. We have some good players, but I'm not sure which game plan is going to work yet.
Re: Cuts and Free Agents
by
TAFIV
@
5/08/2016 8:02 am
just took a quick look at your team i'd go with a short yardage offense, you've got a good RB with an okay OL, would probably go with griffin for QB right now since he has a much faster release and about the same accuracy, and you have some great WRs but only for short to medium range long range they will **** great acceleration on them but low top speed good hands and route
Re: Cuts and Free Agents
by
setherick
@
5/08/2016 8:08 am
TAFIV wrote:
just took a quick look at your team i'd go with a short yardage offense, you've got a good RB with an okay OL, would probably go with griffin for QB right now since he has a much faster release and about the same accuracy, and you have some great WRs but only for short to medium range long range they will **** great acceleration on them but low top speed good hands and route
I was thinking something similar, but I haven't put together a Power I offense since I've gotten used to the spread.
Re: Cuts and Free Agents
by
TAFIV
@
5/08/2016 8:20 am
don't overlook your TEs either you have a couple pretty decent ones and if you go with a short offense then they can be a lifesaver :) i use 2TE sets a lot in 66 and even with over 1/2 my team either being rookies or 2nd years i'm still 4-4 right now so i'm happy with it
don't overlook your TEs either you have a couple pretty decent ones and if you go with a short offense then they can be a lifesaver :) i use 2TE sets a lot in 66 and even with over 1/2 my team either being rookies or 2nd years i'm still 4-4 right now so i'm happy with it