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In the word of Colombo...
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jhartshorn
Re: In the word of Colombo...
by jhartshorn @ 10/28/2016 3:49 pm
Interesting to see whether people still think Int should be top of Qb's weighting after this thread's discussion...no one has even mentioned that.
lellow2011
Re: In the word of Colombo...
by lellow2011 @ 10/28/2016 3:51 pm
jhartshorn wrote:
Interesting to see whether people still think Int should be top of Qb's weighting after this thread's discussion...no one has even mentioned that.

I've seen little evidence that it matters a great deal. This is most likely the reason nobody really talks about it, it seems to have very little on field impact.
Liked by WarEagle
WarEagle
Re: In the word of Colombo...
by WarEagle @ 10/28/2016 3:55 pm
lellow2011 wrote:
jhartshorn wrote:
Interesting to see whether people still think Int should be top of Qb's weighting after this thread's discussion...no one has even mentioned that.

I've seen little evidence that it matters a great deal. This is most likely the reason nobody really talks about it, it seems to have very little on field impact.

IRL this is often the difference maker between an average player and a HOF caliber player, especially for QBs.

In MFN it is irrelevant. I don't think I have any positions with INT weighted more than 20 as I don't see it having ANY on field impact.

And don't give me that junk about play knowledge having an on-field impact. Even if it does, you'd have to run the same plays over and over in order to get enough knowledge for all of your players for it to make a difference.

I like to have a full playbook, so I'm destined to never have a team that "knows" the plays by MFN standards so why bother with INT.
lellow2011
Re: In the word of Colombo...
by lellow2011 @ 10/28/2016 4:03 pm
WarEagle wrote:
lellow2011 wrote:
jhartshorn wrote:
Interesting to see whether people still think Int should be top of Qb's weighting after this thread's discussion...no one has even mentioned that.

I've seen little evidence that it matters a great deal. This is most likely the reason nobody really talks about it, it seems to have very little on field impact.

IRL this is often the difference maker between an average player and a HOF caliber player, especially for QBs.

In MFN it is irrelevant. I don't think I have any positions with INT weighted more than 20 as I don't see it having ANY on field impact.

And don't give me that junk about play knowledge having an on-field impact. Even if it does, you'd have to run the same plays over and over in order to get enough knowledge for all of your players for it to make a difference.

I like to have a full playbook, so I'm destined to never have a team that "knows" the plays by MFN standards so why bother with INT.

To me the entire concept of play knowledge in this game is just silly, I'm not sure why it's really even in there. I can maybe see the argument of guys that spend many seasons in the same system should be more proficient at it, in this game it takes such an insane amount of times running the plays that it actually creates an incentive to cheese the game by limiting play calls to a very few number of plays to quickly gain play knowledge. This also hampers your ability to adjust to your opponent from game to game if you'd like to drastically change up your play calling because your team will most likely play like **** due to know knowing the plays.


Do you know what happens to guys in professional football that can't learn the plays? They don't see the field.... And professional players are expected to learn several hundred plays or at least tweaks a week depending on the complexity of the system they are running. To a WR a 5 yard slant is going to be the same to them regardless of what the name of the play call is, a post is a post, a dig is a dig and so on. A WR is not going to all of a sudden forget how to run a route because the play is called something different.

I can see an argument for experience based on seasons or games played or something like that, but play knowledge needs a very minimal impact or just to be removed entirely imo.
Liked by ibblacklavender02, WarEagle
parsh
Re: In the word of Colombo...
by parsh @ 10/28/2016 4:08 pm
jhartshorn wrote:
Quote from previous post:

Re: Custom Player Weights (Need Explanation)
By parsh
9/02/2016 7:30 pm
Someone posted this awhile back in the forums, so I feel it's okay to repost .. I saved it because I think it has a bunch of good info. Whoever originally posted this .. thank you
-------------------------------
"Top Attributes (in order)

QBs -- Intelligence, Scramble, Arm, Accuracy, Lookoff, Release
Analysis: Intelligence helps the QB learn plays, which is essential. Scramble affects accuracy on the move. You can expect your QB to be on the move 70-80% of the time regardless of how good your OL is until changes are made to the passing game.

This game changes so much probably half that stuff is nullified now ... lol
jhartshorn
Re: In the word of Colombo...
by jhartshorn @ 10/28/2016 4:10 pm
Interesting...

Going back a few posts about the importance of QB's having speed - I've just trawled some of the top QB's in stats last season and quite a few have very very low Speed!

Ah - it's lucky I'm going away this weekend to have a break from this as I think I'm more tied up in knots than I could ever imagine I'd be:

still, all been very enjoyable analysing the game.

Clearly, there's so many factors that even if you're poor in one area you could overcome in another and vice versa.
jhartshorn
Re: In the word of Colombo...
by jhartshorn @ 10/28/2016 4:11 pm
parsh wrote:


This game changes so much probably half that stuff is nullified now ... lol

Wish I'd known that before I set my weightings using it!! :O
lellow2011
Re: In the word of Colombo...
by lellow2011 @ 10/28/2016 4:12 pm
jhartshorn wrote:
Interesting...

Going back a few posts about the importance of QB's having speed - I've just trawled some of the top QB's in stats last season and quite a few have very very low Speed!

Ah - it's lucky I'm going away this weekend to have a break from this as I think I'm more tied up in knots than I could ever imagine I'd be:

still, all been very enjoyable analysing the game.

Clearly, there's so many factors that even if you're poor in one area you could overcome in another and vice versa.

With QBs I don't concern myself as much with the yards they put up. Some things to consider...
-How many INTs do they throw?
-What is their completion percentage?
-How many Sacks do they take?
-QBs that can run can be dangerous when scrambling for a first down.
-How many yards per attempt do they average? I don't care about a guy completing 65-70% if he's averaging like 5 yards per attempt
jhartshorn
Re: In the word of Colombo...
by jhartshorn @ 10/28/2016 4:14 pm
This guys:

Conditioning 41
Position Exp 100
Volatility 78
Max Speed 11
Intelligence 79
Pass Accuracy 74
Arm Strength 14
Passing Release 38
Look Off Def 36
Scrambling skill 56
Field of Vision 22

looks awful...

yet has the best YPA (14.33) and 100% completion rate; inc 1 TD....off 3 attempts admittedly - but you can't fault the guy :)
lellow2011
Re: In the word of Colombo...
by lellow2011 @ 10/28/2016 4:15 pm
jhartshorn wrote:
This guys:

Conditioning 41
Position Exp 100
Volatility 78
Max Speed 11
Intelligence 79
Pass Accuracy 74
Arm Strength 14
Passing Release 38
Look Off Def 36
Scrambling skill 56
Field of Vision 22

looks awful...

yet has the best YPA (14.33) and 100% completion rate; inc 1 TD....off 3 attempts admittedly - but you can't fault the guy :)

3 attempts?..........
a player actually needs a decent sample size to consider it more than a possible couple of lucky dice rolls.
Last edited 10/28/2016 9:16 pm
Liked by jhartshorn
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