You guys are overlooking an obvious way to make the game more fun. Instead of worrying about completing passes, JDB can just come up with new and exciting ways to describe incompletions.
For instance, when a play is executed perfectly but the receiver is in space and just drops it, JDB could let us know why 'he's overthrown him, he'll want that one back', 'he never quite got under that one' 'he got loose there but that's a ball he has to catch', 'he never got turned around on that pass - it's just hit him on the back', 'he took his eye off that one', 'the timing was just off on that throw'
I can't stop laughing from this.
Really? I think I threw up in my mouth....MM
Re: 4.6 Passing Issues by the Data
by
Infinity on Trial
@
12/03/2021 7:03 pm
In case anybody is new to the thread, I was making a joke by repeating somebody else's ill-conceived idea.
To be clear, I favor actual solutions over irrelevant play-by-play commentary.
Then read the second post, where you'll see my support for Setherick's point and where it needs to go.
Then I go on to explain what I think is more likely to happen, further down the thread. You want drops to decrease, that can be done without increasing completions at all.
Then read the second post, where you'll see my support for Setherick's point and where it needs to go.
Then I go on to explain what I think is more likely to happen, further down the thread. You want drops to decrease, that can be done without increasing completions at all.
That's not what I want at all. I just want drops to decrease. If completions go up, then defenses need to adjust.
Pass Coverage favors the defense to the point that we don't need drop percentage to be as high as it is.
Then read the second post, where you'll see my support for Setherick's point and where it needs to go.
Then I go on to explain what I think is more likely to happen, further down the thread. You want drops to decrease, that can be done without increasing completions at all.
That's not what I want at all. I just want drops to decrease. If completions go up, then defenses need to adjust.
Pass Coverage favors the defense to the point that we don't need drop percentage to be as high as it is.
I didn't say it's what you or anyone else wants, I was just saying that it would be just as easy for JDB to reduce drops by changing the wording. That pass is incomplete instead of dropped by. Recorded drops decreasing isn't necessarily going to lead to an increase in completions.
Do I want that to happen, no. Do I want more completions, yes. But, having less drops recorded as drops stops drops being the issue.
You're missing the point. I'm tired of receivers not catching the ball. I don't care if it's called a drop, which it currently is, or if it's called "butter fingers on the fairway". The game has so many passes that are no where near close to a receiver and so many batted ***** that, for that one time a game where the QB throws a perfect downfield strike farther than 10 yards in the air, I want to see the receiver catch it like he knows what he's doing.