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Idea to correct WR/CB in other position exploit
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billstein
Idea to correct WR/CB in other position exploit
by billstein @ 9/11/2024 12:55 am
In my opinion, this is the biggest problem right now. Season after season is won by teams using this exploit, with teams refusing to use it having no chance.

Here's my idea. It would not be realistic to hit physical stats, but... Play knowledge should be attached to how many times a play is practiced or used in game ONLY at that position. If a player is practicing at WR, he gets no play knowledge at RB for that practice.

If that's too hard to implement, a severe play knowledge penalty could serve the same purpose. A WR playing RB... 70% (or so) loss in play knowledge.
ArmoredGiraffe
Re: Idea to correct WR/CB in other position exploit
by ArmoredGiraffe @ 9/11/2024 12:01 pm
Already implemented unless I'm misinterpreting what you're saying. A player who's position is WR only gets position experience at that position during midweek sims and receives no position experience from any position related to where he is at on the depth chart ie RB/TE
Liked by TheWitchHunter
billstein
Re: Idea to correct WR/CB in other position exploit
by billstein @ 9/12/2024 2:29 am
Close... and a part of it... but the main idea is play knowledge. They should not get play knowledge as a RB if they're practicing at WR.
Kababmaster
Re: Idea to correct WR/CB in other position exploit
by Kababmaster @ 9/12/2024 3:59 am
billstein wrote:
Close... and a part of it... but the main idea is play knowledge. They should not get play knowledge as a RB if they're practicing at WR.

I'm not sure why you might think that? I could understand WR/CB....but RB/WR are a closely alligned group, just like WR and TE. I'm sure there are plenty of TE's and RB's that line up in the slot in the NFL.
ArmoredGiraffe
Re: Idea to correct WR/CB in other position exploit
by ArmoredGiraffe @ 9/12/2024 1:43 pm
I don't know about that. I think separating play knowledge from just knowing a play into knowing a play from certain positions is not really solving the problem and makes it more confusing.

People have success with plays with 0 play knowledge anyways so let's just decouple weight and speed and go from there to start fixing the issue of underweight players
Liked by IoanBlood, Mcbolt55
martinwarnett
Re: Idea to correct WR/CB in other position exploit
by martinwarnett @ 10/30/2024 5:46 am
A quick fix would be to, for players out of position like WR as TE, or CB as DE, it automatically hammer a speed penalty on those players so they are slow as a snail.

Longer term, the player attributes need to be balanced.
ArmoredGiraffe
Re: Idea to correct WR/CB in other position exploit
by ArmoredGiraffe @ 10/30/2024 8:36 am
martinwarnett wrote:
A quick fix would be to, for players out of position like WR as TE, or CB as DE, it automatically hammer a speed penalty on those players so they are slow as a snail.

Longer term, the player attributes need to be balanced.

I like that but I would just override OL into TE1 and WR1 on the hitch and have my WR be the only open receiver since he would be the only non out of position player and not impacted by a speed penalty. Honestly several plays you could do that on that would be pretty sick to do
martinwarnett
Re: Idea to correct WR/CB in other position exploit
by martinwarnett @ 10/31/2024 3:22 pm
ArmoredGiraffe wrote:
martinwarnett wrote:
A quick fix would be to, for players out of position like WR as TE, or CB as DE, it automatically hammer a speed penalty on those players so they are slow as a snail.

Longer term, the player attributes need to be balanced.

I like that but I would just override OL into TE1 and WR1 on the hitch and have my WR be the only open receiver since he would be the only non out of position player and not impacted by a speed penalty. Honestly several plays you could do that on that would be pretty sick to do

It's a tricky one.

As you say, there are many "workarounds" that evade any sticking plaster on this issue.
Waitwut
Re: Idea to correct WR/CB in other position exploit
by Waitwut @ 11/01/2024 1:40 pm
Add a multiplier to the player out of positions exhaustion. I.e. a CB going head on with a OT uses more energy then if in position running in coverage.

Then you still get to play it, but the cost has a long term effect over the course of the game.
Last edited 11/01/2024 6:41 pm
Liked by billstein
martinwarnett
Re: Idea to correct WR/CB in other position exploit
by martinwarnett @ 11/03/2024 8:28 am
Waitwut wrote:
Add a multiplier to the player out of positions exhaustion. I.e. a CB going head on with a OT uses more energy then if in position running in coverage.

Then you still get to play it, but the cost has a long term effect over the course of the game.

The problem is though, moments can turn games.

That CB gets a drive killing sack, damage can be down. It's unlikely overrides would be used to have them at DE and CB at different points of the game anyway.

I get where you're coming from, but it just means "you can abuse the mechanic, but the consequences are deferred".
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