setherick wrote:
Cjfred68 wrote:
4.6 has been around for over 2 years now and while I agree the UI needed to be updated, it amounts to putting makeup on a pig!!
That's especially true since the game switched to a subscription model which killed a bunch of leagues. I admin 2 long standing leagues (seasons 34 & 36) and I was forced to save 1 and let the other 1 die because the majority of owners were in both leagues and very few people will pay for MFN in its current state.
I have zero issues paying for MFN but the priority needs to be on actual game play now more then ever. The new UI should have waited until a stable 4.7 was released.
100% my opinion as someone paying at the highest tier monthly!!!!
That's especially true since the game switched to a subscription model which killed a bunch of leagues. I admin 2 long standing leagues (seasons 34 & 36) and I was forced to save 1 and let the other 1 die because the majority of owners were in both leagues and very few people will pay for MFN in its current state.
I have zero issues paying for MFN but the priority needs to be on actual game play now more then ever. The new UI should have waited until a stable 4.7 was released.
100% my opinion as someone paying at the highest tier monthly!!!!
But that's just it. I think 4.6 could be better if just for the 4 things I listed out. Even if owners were forced to play players at weight makes the game balanced and if de acceleration and wr acceleration was fixed sacks on medium and long passes would drop and scoring should come back
Yeah, I don't care if he fixes 4.6 or calls it 4.7 but once you start asking for money then fixing the game play takes priority over redoing the UI to me...a paying customer.
Fix the engine then work on the UI...Pretty simple to me if you want to get more people paying for the game.
Going from free to pay if you want more then 1 team then telling everyone to wait a year while you update the UI before you address long passing, the speed exploit and other obvious issues is counter-intuitive!