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I'm breaking this portion out of the Bad Games by Good QBs thread because solving just this one issue would be a great improvement to game play.
Can we get an estimate at when the QBs running parallel to the LOS until they get sacked is going to end? It may not be a "bug", but it's a terrible design deficiency that is probably the result of multiple factors.
I'm not saying that QBs shouldn't run parallel to the LOS or that running parallel to the LOS should never result in a sack. However, I would say 90 percent of the time I see a QB "scramble" parallel to the LOS, it ends up in a sack.
How difficult coding wise is it to revise the current code to something like the following: Once the QB is beyond the tackle (so let's call that 5 yards from the start of the scramble), check to see if there is an open WR. If there is an open WR throw, else check if there is a running lane up field. If there is running lane run, else throw the ball away. Right now the QB runs all the way to the sideline before deciding to run upfield (rare) or throw the ball away (even more rare).
I'm asking the above as a serious question. I don't know if it would actually introduce more complications than the one it proposes to solve.
Re: QB Scrambles that Result in Sacks
by
ibblacklavender02
@
1/21/2016 7:50 am
I remember a time when my QB would take off for huge gains!!!...Haven't seen that happen since I first started playing!
Re: QB Scrambles that Result in Sacks
by
Kboum
@
1/21/2016 7:53 am
and lets be honest, the pressure by the defense is wayyyyy too fast imo. QBs don't even have time to make 2 reads and hes running sideway most of the time for a sack.
Re: QB Scrambles that Result in Sacks
by
lellow2011
@
1/21/2016 8:00 am
Kboum wrote:
and lets be honest, the pressure by the defense is wayyyyy too fast imo. QBs don't even have time to make 2 reads and hes running sideway most of the time for a sack.
I don't really have as much issue with the pressure as I do with what setherick described. Although I do wish pass blocking would seem to matter more and total scrub DEs wouldn't put up 50 sacks in a season.
Re: QB Scrambles that Result in Sacks
by
WarEagle
@
1/21/2016 8:15 am
ibblacklavender02 wrote:
I remember a time when my QB would take off for huge gains!!!...Haven't seen that happen since I first started playing!
+1
Re: QB Scrambles that Result in Sacks
by
jdavidbakr
(Site Admin)
@
1/21/2016 8:27 am
Thanks for the comments - as soon as the new UI is launched this will be my next point of emphasis in the game engine development. What you are describing is exactly what I'm seeing as well.
Re: QB Scrambles that Result in Sacks
by
setherick
@
1/21/2016 8:54 am
jdavidbakr wrote:
Thanks for the comments - as soon as the new UI is launched this will be my next point of emphasis in the game engine development. What you are describing is exactly what I'm seeing as well.
Awesome! I'm looking forward to the full UI rollout as well. I liked what I saw before you had to revert it.