So we've talked a lot about certain attributes on the boards like SP and how those attributes actually work and affect the game. Has anyone tried creating a weighting system that deemphasizes SP to the point that it's tertiary attribute at best?
I'm considering creating an experimental set of weights to do so for one of my leagues, but I'm wondering what positions would be most affected. I obviously could never set SP to say a weight of 10 for RBs because RBs with SP under say 80 are tackling dummies.
However, I could probably get away with weighting SP at 10 for WRs and DBs because at those positions SP is less important. QBs are so inaccurate throwing medium and deep passes right now if your opponent has a good pass rush that most people stick with a short passing game. This means that there is less chance for a DB to get burned deep on any given play.
Has anyone actually tried this? If so, how did it go?
---
Update: I'm trying an experimental set of weights across leagues that sets SP, AC, and ST to 1 for most positions. (Considering adding some other attributes to the 1 category as well.) The idea will be to have the overall of the player depict the overall of the player's core skills, and then use the eyeball test on SP and ST, etc. It's turning up some interesting results.