In Rules...
by
Wolfkill
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9/28/2016 6:14 pm
If you have something set to 100% RUN, should it only trigger if there is a run? This isn't a trick question,I need a little teaching. Thanks!
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Re: In Rules...
by
lellow2011
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9/28/2016 6:15 pm
Wolfkill wrote: If you have something set to 100% RUN, should it only trigger if there is a run? This isn't a trick question,I need a little teaching. Thanks!
No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak.
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Re: In Rules...
by
Wolfkill
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9/28/2016 6:23 pm
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Re: In Rules...
by
Gustoon
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9/29/2016 1:02 pm
lellow2011 wrote: Wolfkill wrote: If you have something set to 100% RUN, should it only trigger if there is a run? This isn't a trick question,I need a little teaching. Thanks!
No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak. This is 100% wrong ;)
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Re: In Rules...
by
lellow2011
@
9/29/2016 1:03 pm
Gustoon wrote: lellow2011 wrote: Wolfkill wrote: If you have something set to 100% RUN, should it only trigger if there is a run? This isn't a trick question,I need a little teaching. Thanks!
No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak. This is 100% wrong ;) No, it's not lol. Unless you would like to explain or provide some evidence :P
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Re: In Rules...
by
Gustoon
@
9/29/2016 1:04 pm
lellow2011 wrote: Gustoon wrote: lellow2011 wrote: Wolfkill wrote: If you have something set to 100% RUN, should it only trigger if there is a run? This isn't a trick question,I need a little teaching. Thanks!
No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak. This is 100% wrong ;) No, it's not lol. Unless you would like to explain or provide some evidence :P Its Wolfkill, I enjoy watching him struggle...
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Re: In Rules...
by
Wolfkill
@
9/29/2016 1:15 pm
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