Smirt211 wrote:
My solution and I've heard there has been testing in MFN-1 to off-set and marginalize this 'strategy', would be too either a) allow the reduction of 30 to 10 minimum plays in one's defensive playbook meaning a GM has to use at least 10 defensive plays.
You could have all 30 plays in your PB and still only call two if you set your matrix or rules to specifically target those. So unfortunately wouldn't do much to alter this strategy. Plus it only addresses the symptom, not the cause.
Smirt211 wrote:
That and/or if I'm facing a 2 defensive play opponent I should be able to allocate 5 scouting shares to each play thus greatly reducing its otherwise lovely effect.
This is a pretty elegant solution, I think. I like it a lot, and don't know why it hasn't already been implemented as a 'patchwork' resolution until more permanent fixes address the defensive play-calling issues.