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My apologies for what's happened today, it seems that some of the web code to handle the 0.4.2 release didn't work well at scale. I tried several things to get it working but all to no avail, so I've rolled the website back to the previous version, which means that the 0.4.2 leagues won't yet have the relative speed change (that calculation apparently needs to be optimized, and yes, it did effect all leagues even though the 0.4.1 leagues are skipping that step, because the way the ratings are calculated had to be changed). Hopefully that was indeed the issue, and the site will return to normal. If it's still a problem tomorrow then I'll continue to investigate.
My apologies for what's happened today, it seems that some of the web code to handle the 0.4.2 release didn't work well at scale. I tried several things to get it working but all to no avail, so I've rolled the website back to the previous version, which means that the 0.4.2 leagues won't yet have the relative speed change (that calculation apparently needs to be optimized, and yes, it did effect all leagues even though the 0.4.1 leagues are skipping that step, because the way the ratings are calculated had to be changed). Hopefully that was indeed the issue, and the site will return to normal. If it's still a problem tomorrow then I'll continue to investigate.
My apologies for what's happened today, it seems that some of the web code to handle the 0.4.2 release didn't work well at scale. I tried several things to get it working but all to no avail, so I've rolled the website back to the previous version, which means that the 0.4.2 leagues won't yet have the relative speed change (that calculation apparently needs to be optimized, and yes, it did effect all leagues even though the 0.4.1 leagues are skipping that step, because the way the ratings are calculated had to be changed). Hopefully that was indeed the issue, and the site will return to normal. If it's still a problem tomorrow then I'll continue to investigate.
any thoughts on when this might be rolled out again?
also as always, thanks for caring about the game 24/7.
I'm rolling out a fix, in my testing it appears to solve what the issue was. If tomorrow we have lagging again I'll probably roll back more quickly than I did today.