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iPad friendly updates
General MFN Discussion
bp32
iPad friendly updates
by bp32 @ 8/24/2013 5:34 pm
This is a very intriguing simulation you're developing. I'm wondering if you have any plans to enhance its compatibility with the iPad?

For instance, the + and i buttons for each player do not work in the depth charts. (At least I have not had any success with them.)

Also, the close button on player cards is very difficult to use. I seems to work 50% of the time.

I realize catering to the iPad will be a low priority, but I felt the need to ask nonetheless.

Thanks for everything you've done to create this sim - it looks exciting!

Brian
ZootMurph
Re: iPad friendly updates
by ZootMurph @ 8/24/2013 5:36 pm
Haha... this is funny. I use my iPad at work to access the game during breaks... and I was thinking the same thing. Would love it!
jdavidbakr
Re: iPad friendly updates
by jdavidbakr (Site Admin) @ 8/24/2013 5:56 pm
I do plan to make it more touch-friendly in the future, especially for phones but you are right that there are a few aspects that are challenging - such as the small targets for the close buttons and the activation buttons having an issue because of the drag feature. But rest assured its on the priority list!
nero
Re: iPad friendly updates
by nero @ 8/29/2013 8:34 am
jdavidbakr wrote:
I do plan to make it more touch-friendly in the future, especially for phones but you are right that there are a few aspects that are challenging - such as the small targets for the close buttons and the activation buttons having an issue because of the drag feature. But rest assured its on the priority list!

This sounds like a job for gestures rather than buttons.
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