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RB check down Slider
Suggestion Box
FitPTA12
RB check down Slider
by FitPTA12 @ 2/28/2019 2:48 pm
To fix/reduce the number of RB check downs, we could add a sliding scale in the misc section where the higher the slider the faster the QB checks it down to the RB and a 0 on the sliding scale causes the QB to absolutely refuse to check down. Make it so that the RB is not an option to throw to even if he is running a route aside from using the check down.

This adds more gameplanning customization and allows people who like to throw alot of flares/swing passes the option to continue doing so and vic versa for those that dont.
Liked by CrazySexyBeast, Lamba
Lamba
Re: RB check down Slider
by Lamba @ 2/28/2019 2:58 pm
This - and/or a way to prioritize the QB's progression on a play.

I often see my WR's and TE with - what I think is - enough seperation that if the ball is thrown in front of them, they'll go off (like it happens now and then). It just doesn't seem to happen.

I'll admit -- it's not highly unlikely, that it's because my QB's are Mark Sanchez level. But still, it seems like everywhere I look, it's 100% completionrate to RB's with 0 pass catching for -2 to 3 yards.
Liked by CrazySexyBeast
CrazySexyBeast
Re: RB check down Slider
by CrazySexyBeast @ 3/09/2019 6:49 pm
1.
FitPTA12 wrote:
To fix/reduce the number of RB check downs, we could add a sliding scale in the misc section where the higher the slider the faster the QB checks it down to the RB and a 0 on the sliding scale causes the QB to absolutely refuse to check down. Make it so that the RB is not an option to throw to even if he is running a route aside from using the check down.
.

Excellent idea. Dunno if it would be easier coding than an actual fix, but it would be a heckofa lot quicker way to fix the issue vs multiple versions.

2.
Lamba wrote:
This - and/or a way to prioritize the QB's progression on a play.
.

Also a good idea. This would allow owners to make easy changes to which player is the primary receiver. Sometimes the opponent is weak in the middle, or deep to the left, etc etc. Actually, yeah. #2 is also an awesome idea.
raymattison21
Re: RB check down Slider
by raymattison21 @ 3/09/2019 7:17 pm
CrazySexyBeast wrote:
1.
FitPTA12 wrote:
To fix/reduce the number of RB check downs, we could add a sliding scale in the misc section where the higher the slider the faster the QB checks it down to the RB and a 0 on the sliding scale causes the QB to absolutely refuse to check down. Make it so that the RB is not an option to throw to even if he is running a route aside from using the check down.
.

Excellent idea. Dunno if it would be easier coding than an actual fix, but it would be a heckofa lot quicker way to fix the issue vs multiple versions.

2.
Lamba wrote:
This - and/or a way to prioritize the QB's progression on a play.
.

Also a good idea. This would allow owners to make easy changes to which player is the primary receiver. Sometimes the opponent is weak in the middle, or deep to the left, etc etc. Actually, yeah. #2 is also an awesome idea.



I suggested the slider idea for the bleeding engine. There was little feed back. I don't think that means he's not open to the idea. Custom qb progressions are in the roadmap, but the defensive would need a way to counter it by having the ability to lock defenders on certain receivers . The coding aspect would take more time to develop both to be free of exploits.
Liked by TarquinTheDark, CrazySexyBeast
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