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Quantity of active owners in MFN
General MFN Discussion
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ColonelFailure
Re: Quantity of active owners in MFN
by ColonelFailure @ 7/12/2019 6:51 pm
With regard to AI teams - we operate a caretaker system. We have several coaches who have proved their value who take over un-owned teams using a second account during season end to ensure they don't get cap busted. The caretaker then handles the draft for that team to set them up for a new owner. Caretakers must be from the other conference to the one their assigned team is in.

From experience, we only recruit new players between pre-season 1 and season week 6. Outside of that window the turnover rate is too high.

We're in the playoffs of our 4th season, have 1 AI team right now having had 45 coaches in the league over those 4 seasons.
Liked by Mcarovil, raidergreg69, Gustoon
kursetheday
Re: Quantity of active owners in MFN
by kursetheday @ 7/23/2019 9:59 pm
tribewriter wrote:
I wish I could offer a solution for marketing MFN. It is such a niche product that zeroing in on a target audience would require some study. Maybe I will just start another thread about marketing.

This game definitely needs a social media presence. The blog in the Help section hasn’t been updated in four years. No posts on Facebook in over two years. I get that Mr. Baker runs a one man operation, but there are many user-ran FB / IG / wikis, etc. We’re in a closed loop. I had to do quite a web dive when I joined 1.5 years ago.

Editing for clarity: I’m willing to help too. I have some graphic design experience, I have written copy for a statewide film festival, I have run some social media accounts for a non-profit and a business as well. The point is that I’m not complaining; I want to help.
Last edited 7/24/2019 3:10 am
Liked by Frankebasta, preshead, Brynoand 6 others
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