https://ags.myfootballnow.com/community/3/6148?page=1#37646
https://usflwfl.myfootballnow.com/community/1/6050?page=1#36890
ok OKAY. Going over both of these here's what I'd like to know. If there are actually play overuse penalties I'm very happy about that. However in my observations here is where I'm at...
In my last game we threw 5 int's in the 2nd half after none in the 1st half...
8 attempts, 2 int.. okay
5 attempts, 1 int.. eh
4 attempts, 1 int.. mmm
3 attempts, 1 int.. =(
Plays happen in football I get that. ok OKAY.. In my post, this GM is running the same 4-5 plays 10+ times in every game up to as much as 18 attempts for one play... Yes there were overuse signals in the log, it didn't matter enough to stop 8000 yards and 88 td's that season. In the dev's direct answer he eludes to the exact point setherick is making but doesn't point to numbers in the the same way.. and yes I know those number are sethericks best calculations and not in any way the exact numbers. If I'm getting penalized to the extent of throwing picks on the 4th, 5th.. 8th attempts.. and those picks are being generated by a combination of using the play to many times along with whether or not the play was scouted,... and I'm assuming he means the intelligence of the players directly involved with the play, like the QB, WR vs CB etc, that's interesting but I think it needs a better explanation.
If you mean the Intelligence rating for a player affects the rate at which he becomes familiar with a play via scouting.. and seeing it on the field..??.. Or do you mean the Intelligence rating is part of the calculation on each play to determine the results on a play by play basis.. like if a low Int CB is subbed in who is familiar with the play, but the WR he's facing has high Int.. thereby allowing a play to be used without the penalty???
Here's another way. If the guy running the play 18 times has players who all have max familiarity with the play and the defenders all have max familiarity with the play and all players involved are of equal talents... at what point does this hidden usage penalty kick in.. or about what point?? What if the defenders have no familiarity at all etc??
Also the reason for the post, I'm seeing massive amounts of interceptions in the second half coming off plays being ran 4-5 times a game when this was not the case 5 weeks ago. Things change I get it, I'd like to know when they change and what changes.
OMG help me.