Pernbronze wrote:
Waitwut wrote:
Great idea Martin. We haven’t heard penalizing thrown out already 20 times.
Issue is, that doesnt fix the issue. So let’s say you do penalize for running a player out of position, but the game doesn’t get fixed and you’re forced to put a tight in tight end. Now you’ve just caused passing on short and medium range to decrease the catch percentage because The tight end is slower and more likely to be covered. Or, you begin to avoid calling plays with TE as a primary target, meaning less plays to an already depleted choice of plays.
So to confirm your fix is to further break rather than just fix the issues at their core? Let alone the game allows you to do this. JDB could easily make it not possible but hasn’t.
In other words you just can't handle having less exploits and the game being more balanced. Penalizing oop does fix one of the games biggest core issues which is exactly why you are railing against it being fixed, because your game planning revolves around exploits.
This is your insinuation that you supposedly didn’t make….
Coming from an RO owner…..
Who I’ve never shared a a league with
Then to just come full circle and indicate you use the “exploits” in RO…..
Just another attempt to be better than the rest I guess
More balanced hahaha, more broke maybe…..