raymattison21 wrote:
Great we agree then. Hours and hours of code tweaks over the past years has resulted in the fundamental flaw being exposed each time.
But you’re missing the point. It’s due to speed calculation and it ruins the game. Use density not weight. Don’t over complicate this.
I agree the code needs to be fixed but there hasn't been any code tweaks in over 2 years except the horrible (remove 2 plays) quick fix he did instead of addressing the core issue.
He has been designing the new UI for at least 18 months and with MFN-1 dead he hasn't made any changes.
My point remains the same...if he completely fixes speed and everything works great out of the box....owners will find the weak points and attack. It's how simulation code works...always...the longer it exist in a static form, the better owners will figure it out.