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In October, I switched the primary UI over to the new interface. While we had a brief issue with the old UI losing its support files, the transition has been extremely helpful in uncovering and addressing several lingering issues. I released a total of 11 updates during the month. Here’s a summary of what was fixed and improved:
33 previously undiscovered server exception bugs were identified and resolved.
The following issues were reported and fixed:
Extra point in rules was showing as 7th down
1-year contract offers were triggering the minimum bonus warning
League settings display was incorrect
Forum polls crashed when initialized without any votes
Replying to a post in the new UI was being attributed to JDB in the old UI
Volatility in the new UI was color-coded instead of showing just the number
Trades in the new UI were missing Cancel and Counter options
Players of the Week was hanging or loading very slowly (this is still being improved but should now perform much better)
Drag and drop in the War Room was hanging or slow to load
League admins couldn’t sticky, lock, etc. posts in the league forums
Game Center passing and rushing stats are now sorted like in the old UI
Game Center was highlighting more players than it should
No flag/first down/touchdown indicators in the new Game Center
No option to reset or clear formation overrides
Trade notifications weren’t linking correctly
Player position matrix is now visible to everyone on both the league home page and depth chart screen
Created a Roadmap page (this will be populated as we begin new feature work for both the website and the engine)
Added better feedback on the depth chart and overrides when trying to move a player into an invalid position
Thanks so much for all your feedback — it’s been invaluable in helping identify and resolve issues. The result will be a much more stable and enjoyable experience for everyone.
There are at least a handful of unaddressed issues from the October update thread. If you could go back to your 10/12 post, start there, and work your way through the rest of the thread, I think you will find some issues to be taken care of.
Re: November 2025 Update
by
warrior462
@
11/06/2025 8:11 am
When you cut a player, it takes you to a new page for confirmation, and then to the player's page with a banner at the top announcing the pending cut. You should never leave the page you were on, there should be a pop up box to confirm the cut, and then you should stay on the same page after confirming.
Re: November 2025 Update
by
jlyman
@
11/06/2025 12:43 pm
When looking at the Free Agent list in the XFL, it seems sorting by overall rating is done by the player's default rating instead of the manager's player rating.
Looking at Free Agents is more illustrative. The top three players are rated: #1 - 77/77 #2 - 81/81 #3 - 86/86
Default ratings for these players are: #1 - 82/82 #2 - 75/75 #3 - 81/81
It would be more helpful to have the sorting work with the owner's player weights/ratings than with the default ratings. And it looks like it's not sorting properly in either direction either.
Super important that you fix the draft. I have a high draft pick in USFL League, but I can't see my target under the new UI. I want the new UI to work more than anyone, but I can't use it right now. Draft Class under Draft Menu. Presumably I will see War Room after the rollover, but if the complaints from October are correct, I will have the same problem then as now.
Super important that you fix the draft. I have a high draft pick in USFL League, but I can't see my target under the new UI. I want the new UI to work more than anyone, but I can't use it right now. Draft Class under Draft Menu. Presumably I will see War Room after the rollover, but if the complaints from October are correct, I will have the same problem then as now.
I am still have issues with "Misc" gameplay settings, specifically "Max fatigue before pulling players." It changes automatically on me during each sim. I change it back to my preferred settings, but then it changes again.
I am still have issues with "Misc" gameplay settings, specifically "Max fatigue before pulling players." It changes automatically on me during each sim. I change it back to my preferred settings, but then it changes again.
Same with me but only in German NFL
Edit: This feature is completely broken. More and more teams with unwanted changes in Miscellaneous Game Plan Settings. In each setting there might occur alterings.
Using the depth chart on a phone is still ridiculous. Is there a reason why they are not up and down arrows on each player as there are in the manual draft board?