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November 2025 Update
General MFN Discussion
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TheWitchHunter
Re: November 2025 Update
by TheWitchHunter @ 11/12/2025 12:47 am
i better mention that i got some trade offers today from other gms. The players of mine they included in their offer were removed from my depth chart - both in the new and old UI.

Nothing beats doing my depth chart the day after i did my depth chart in pre mid 1 - pre gm 2 sim. That's sarcasm. It sucked and I'm so glad I caught it!
I hate doing things twice.
MFN requires me to do that a lot.

If you're curious, I declined their offers.

I'm not sure if the duality of UIs is the issue, but i'd put some money in a bet that it is.
It's time to excrement or get off the pot regarding the new and old UI - and the old UI is far more stable.
There's only one alpha.

For all it's accomplishments, the new UI is not yet a worthy format for competitive play.
Last edited 11/12/2025 7:05 am
TheWitchHunter
Re: November 2025 Update
by TheWitchHunter @ 11/12/2025 12:50 am
I definitely mentioned beta testing should be open to all players absent of any user costs in previous posts.
TheWitchHunter
Re: November 2025 Update
by TheWitchHunter @ 11/12/2025 12:50 am
forum double click / double post bug is back, too.
Last edited 11/12/2025 6:51 am
TheWitchHunter
Re: November 2025 Update
by TheWitchHunter @ 11/12/2025 1:02 am
a single space (using enter to end a statement/paragraph) in a post- shows as a double space after completion of any user post to forums.

This should be 1 space (enter).

...But it's 2.
vcr5150
Re: November 2025 Update
by vcr5150 @ 11/12/2025 3:14 pm
My goodness. Trying to select a draft pick on phone is a total mess. Usually I use laptop without much issue. Phone issues are too numerous to list. It’s actually unusable.
Liked by TheWitchHunter, Mcbolt55
martinwarnett
Re: November 2025 Update
by martinwarnett @ 11/13/2025 8:38 am
Not a bug per se, more a suggestion.

When looking at player of the week, there's a progress bar displayed.

This indicates that the data is being calculated on the fly, when the user requests it?

Is it not more performant to generate that data once - when the week game sim runs - and store in a stable? That way it becomes a simple select query which could benefit from caching, removing the per request calculations? Apologies if not already doing that, in which case slap and index or two on the tble so it runs quicker...

For historical data, could try to run a calculation script to include in table, maybe run on sundays for each league over a certain timeframe (ie 3-4 seasons per league) until all data caught up?
martinwarnett
Re: November 2025 Update
by martinwarnett @ 11/13/2025 8:43 am
Team page

Looking at that page, if you click on a player you get a player card displayed with a drop down box of options to right.

There's no option to activate/deactivate a player there - having noticed a player is injured, currently have to traverse to the deth chart page to then deactivate. Think it may be a better UX experience to allow users to have that option from player card too.
Liked by dangalanti
martinwarnett
Re: November 2025 Update
by martinwarnett @ 11/14/2025 8:18 am
My Leagues

Great, love it in new UI, much easier to navigate.

Is it possible to put alongside the League name the next stage to be run? For those in multiple leagues, it would enable you to prioritise daily routines, ie no pint worrying about gamepl;annnig is post season and you didn't make it - can then focus on other legues, for example.
martinwarnett
Re: November 2025 Update
by martinwarnett @ 11/14/2025 10:38 am
Rules.

Got loads of them - it's painful on both old and new to load from vault.

Go into rules page - select manage vault option - goes to vault page - select load rule option - goes back to rules page - repeat ad nausuem.

Please either store selected rules as part of the Gameplan - so load rules + everything else together or allow users to select multiple rules to load in one go.
martinwarnett
Re: November 2025 Update
by martinwarnett @ 11/14/2025 3:09 pm
Rules - values are m,essed up on screen/

I manually set ranges for short, medium, long titles - say 0-3.

Not gone through every offensive rule, but all seem to now be displaying as 0-10.

Equslly, only loaded one defensive rule, but all offensive formations selected are down as 5WR.

I'm assuming (and hoping) the rules are correct, just the relevant fields aren't wired up correctly, thus displaying default values.
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