WarEagle wrote:
This is one of those things that, once a fix is found, shoud be deployed immediately to all leagues instead of waiting for the "next version".
While I understand this sentiment, the last time I did this the unintended consequences made it even worse for about a week, and technically this is one of the unintended consequences that is still here. These unintended consequences are also why the next release was delayed - that would have had this fix in it - because instead of getting it solidified in the upcoming engine I was spending my time patching the existing one. There are some bug fixes that are easy to slip into the existing version because the logic is very simple. Timeout decision logic is extremely complex and making what seems like a small change has a butterfly effect that has the potential to blow everything up. MFN-1 is the league designated for testing this, and the fixes are baked into this engine with the additions of other tweaks that would be unfair to release on leagues who have game plans in place with the expectations of how the engine currently works.