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Project Roadmap
Next Release
Website: 3.0.85
  • Make MFN-TEST not apply toward free tier limit
Game Engine: 4.7
  • Add "Yards after Catch" and "Yards after Contact" stats
  • Fix Long Passing
  • Check for proper roster counts at each position before simming game
  • Zone defense doesn't handle runs well
  • Get weather data from API
  • Increase draft player count
  • Call endpoint to dispatch the transaction table after each sim
  • Random huge dead cap issue
  • Update to have 17 games (18 weeks) with bye
  • Add gameplan rule version awareness to game engine
  • Rule YTG should round the value before deciding whether to use the rule
  • Interception rate is too low in 4.7 candidate
Game Engine: In Development
  • Respond faster to handoffs from zone coverage
Website: In Development
  • On depth chart screen, add filter for all depth chart positions to make ST depth charts easier to fill
  • Add "All" as dropdown for gameplan rules (like we have for quarter)
  • Add override info on player card (for team owner only)
  • Separate out controls for unbalanced trades vs IP trades in league admin
  • Check redistribute coach salaries flow
  • Player download attribute values of 0 are showing empty cells
  • Add Yards After Catch/Yards After Contact to displayed stats (Engine 4.7)
  • Angry player message when signing talks about renegotiation
Recent Releases
Website: 3.0.79 – Released on June 29, 2026
  • Typing in a name not found hides the cancel buttons when renaming a player
  • Add warning when joining beta league
Website: 3.0.78 – Released on June 24, 2026
  • Add depth chart/roster count warning banner (engine v4.7)
Website: 3.0.77 – Released on June 19, 2026
  • Add total revenue to stats page - 30, 60, 90 days
Website: 3.0.74 – Released on June 15, 2026
  • Bonus slider precision on contract page is too coarse and causing it to be unable to set
In Queue
  • Add lineups to play data in API
  • Add interface for a league admin to transfer ownership of a league to another
  • Team financials view
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