Project Roadmap
Next Release
Website: 3.0.85
- Make MFN-TEST not apply toward free tier limit
Game Engine: 4.7
- Add "Yards after Catch" and "Yards after Contact" stats
- Fix Long Passing
- Check for proper roster counts at each position before simming game
- Zone defense doesn't handle runs well
- Get weather data from API
- Increase draft player count
- Call endpoint to dispatch the transaction table after each sim
- Random huge dead cap issue
- Update to have 17 games (18 weeks) with bye
- Add gameplan rule version awareness to game engine
- Rule YTG should round the value before deciding whether to use the rule
- Interception rate is too low in 4.7 candidate
Game Engine: In Development
- Respond faster to handoffs from zone coverage
Website: In Development
- On depth chart screen, add filter for all depth chart positions to make ST depth charts easier to fill
- Add "All" as dropdown for gameplan rules (like we have for quarter)
- Add override info on player card (for team owner only)
- Separate out controls for unbalanced trades vs IP trades in league admin
- Check redistribute coach salaries flow
- Player download attribute values of 0 are showing empty cells
- Add Yards After Catch/Yards After Contact to displayed stats (Engine 4.7)
- Angry player message when signing talks about renegotiation
Recent Releases
Website: 3.0.79 – Released on June 29, 2026
- Typing in a name not found hides the cancel buttons when renaming a player
- Add warning when joining beta league
Website: 3.0.78 – Released on June 24, 2026
- Add depth chart/roster count warning banner (engine v4.7)
Website: 3.0.77 – Released on June 19, 2026
- Add total revenue to stats page - 30, 60, 90 days
Website: 3.0.74 – Released on June 15, 2026
- Bonus slider precision on contract page is too coarse and causing it to be unable to set
In Queue
- Add lineups to play data in API
- Add interface for a league admin to transfer ownership of a league to another
- Team financials view