Cjfred68 wrote:
Lamba wrote:
I think that's his point. Then RT1 gets injured and LT1 is now top of both positions, which does he start?
Well if you absolutely must have the LT#1 move to RT if RT#1 gets hurt then give the A.I. no other choice....meaning don't name a RT#3.
That's suboptimal, I need to be able to have fine roster control in order to run specific plays. If the AI has to assign a player to play a position, will it steal one of my faster guards to play tackle, thereby replacing my starting guard with someone too slow to run plays with pulling guards effectively?