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Possible FG range
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martinwarnett
Possible FG range
by martinwarnett @ 7/07/2026 1:33 pm
Found something I spitballed with Seth back in the day.

Max FG you can set in gameplanning is 65.
Gameplanning rules say 70% is 43 yards.

If you assume 0 kicking gives 0 yards, you can then plot a cuve using 3 points - (0,0), (70,43), (100,65).

If you assume the quadratic formula
max dist = a(kick strength^2) + b(kick strength) + c

The c must be 0 to cover point (0, 0).

Solving the quadratic then gives you values for a and b.

So, a possible max distance can be solved by plugging in the kick strength.
Liked by TheWitchHunter
Big_Poppa
Re: Possible FG range
by Big_Poppa @ 7/07/2026 6:14 pm
Liked by GrandadB
martinwarnett
Re: Possible FG range
by martinwarnett @ 7/07/2026 6:18 pm
"Content not viewable in your region".

Imgur block images being viewed in the UK because they refused to abide by UK regulations around child access to questionable images...
Big_Poppa
Re: Possible FG range
by Big_Poppa @ 7/07/2026 6:19 pm
sucks for you
martinwarnett
Re: Possible FG range
by martinwarnett @ 7/08/2026 2:26 am
Not really.

Shows a dodgy tech company up.
Big_Poppa
Re: Possible FG range
by Big_Poppa @ 7/08/2026 10:36 am
Cry harder...UK regulations??? lol
Go woke, go broke. Bloke
martinwarnett
Re: Possible FG range
by martinwarnett @ 7/08/2026 10:47 am
Cool story, not sure what the relevance is to potential FG range.

Just looks like you want a troll fight.

Ce'st la vie.
warrior462
Re: Possible FG range
by warrior462 @ 7/08/2026 11:04 am
martinwarnett wrote:
Found something I spitballed with Seth back in the day.

Max FG you can set in gameplanning is 65.
Gameplanning rules say 70% is 43 yards.

If you assume 0 kicking gives 0 yards, you can then plot a cuve using 3 points - (0,0), (70,43), (100,65).

If you assume the quadratic formula
max dist = a(kick strength^2) + b(kick strength) + c

The c must be 0 to cover point (0, 0).

Solving the quadratic then gives you values for a and b.

So, a possible max distance can be solved by plugging in the kick strength.

Poor assumptions and conflated variables makes this entirely wrong and useless. Sorry, but as a professor of mathematics, I have to give this project an F-
martinwarnett
Re: Possible FG range
by martinwarnett @ 7/08/2026 11:38 am
warrior462 wrote:
martinwarnett wrote:
Found something I spitballed with Seth back in the day.

Max FG you can set in gameplanning is 65.
Gameplanning rules say 70% is 43 yards.

If you assume 0 kicking gives 0 yards, you can then plot a cuve using 3 points - (0,0), (70,43), (100,65).

If you assume the quadratic formula
max dist = a(kick strength^2) + b(kick strength) + c

The c must be 0 to cover point (0, 0).

Solving the quadratic then gives you values for a and b.

So, a possible max distance can be solved by plugging in the kick strength.

Poor assumptions and conflated variables makes this entirely wrong and useless. Sorry, but as a professor of mathematics, I have to give this project an F-

No issues with that, my maths is so bad happy to get an F-.
Big_Poppa
Re: Possible FG range
by Big_Poppa @ 7/08/2026 11:40 am
martinwarnett wrote:
Cool story, not sure what the relevance is to potential FG range.

Just looks like you want a troll fight.

Ce'st la vie.

What I want is for JDB and whoever else is supposedly helping him, to fix this ******* game and get off the forums trolling people... there's plenty to fix, go troll the MFN-Test forums with your useless information you spitballed with Seth, nobody cares. Fix the game. I mean, it's been 12 years!
TWELVE YEARS
Liked by GrandadB
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