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Add Read-Option and QB Designed Runs
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setherick
Re: Add Read-Option and QB Designed Runs
by setherick @ 1/12/2016 6:30 pm
To be honest, I saw a lot more scrambling my first season playing too, then nothing.

Look at the drop from 2017 to 2018. The drop in scrambles is what contributed to at least 10, probably 20 of the sacks I gave up.
WarEagle
Re: Add Read-Option and QB Designed Runs
by WarEagle @ 1/12/2016 7:11 pm
I don't remember seeing a spike since about December 2014.

I also agree that QBs used to scramble back then instead of just head to the sideline and wait for the sack.
Gustoon
Re: Add Read-Option and QB Designed Runs
by Gustoon @ 1/12/2016 11:57 pm
+1 to all the spike comments.

Re;Scrambling, I've noticed now that we see QBs do the whole east or west run to the sideline thing and instead of taking the sack near the sideline suddenly take off down field, usually goes for a 1st down as well. Doesn't look right at all.
setherick
Re: Add Read-Option and QB Designed Runs
by setherick @ 1/13/2016 10:39 pm
Gustoon wrote:
+1 to all the spike comments.

Re;Scrambling, I've noticed now that we see QBs do the whole east or west run to the sideline thing and instead of taking the sack near the sideline suddenly take off down field, usually goes for a 1st down as well. Doesn't look right at all.

I have seen very few downfield runs since the pressure code was implemented. Before that, I saw a number of downfield runs that where then counted as "sacks" even though the QB was 2-5 yards down field.

What bothers me the most is if you look at the NFL right now there are multiple QBs running for 500+ yards a season. It's not recommended, but it happens frequently. It just doesn't happen on the game. I would love to see just one of these game QBs with Mike Vick attributes (99 AC, 99 SP, 60 Accuracy, 75 Arm) play like Mike Vick and run for 1000 yards in a season. It would make game planning a whole lot more interesting.
Gustoon
Re: Add Read-Option and QB Designed Runs
by Gustoon @ 1/14/2016 12:07 am
setherick wrote:
Gustoon wrote:
+1 to all the spike comments.

Re;Scrambling, I've noticed now that we see QBs do the whole east or west run to the sideline thing and instead of taking the sack near the sideline suddenly take off down field, usually goes for a 1st down as well. Doesn't look right at all.

I have seen very few downfield runs since the pressure code was implemented. Before that, I saw a number of downfield runs that where then counted as "sacks" even though the QB was 2-5 yards down field.

What bothers me the most is if you look at the NFL right now there are multiple QBs running for 500+ yards a season. It's not recommended, but it happens frequently. It just doesn't happen on the game. I would love to see just one of these game QBs with Mike Vick attributes (99 AC, 99 SP, 60 Accuracy, 75 Arm) play like Mike Vick and run for 1000 yards in a season. It would make game planning a whole lot more interesting.

That should be easy enough to do, just add scramble plays in. As far as I know there are none
ARealKid
Re: Add Read-Option and QB Designed Runs
by ARealKid @ 1/15/2016 2:40 pm
Also the time out usage. It is fustrating when my team uses a time out after they got like a short yardage completion during the last 2 minutes of the game.
Last edited 1/15/2016 8:40 pm
ARealKid
Re: Add Read-Option and QB Designed Runs
by ARealKid @ 1/15/2016 6:40 pm
I also think that there should be a wild cat offense.
mrfakename
Re: Add Read-Option and QB Designed Runs
by mrfakename @ 1/15/2016 10:04 pm
Gustoon wrote:
setherick wrote:
Gustoon wrote:
+1 to all the spike comments.

Re;Scrambling, I've noticed now that we see QBs do the whole east or west run to the sideline thing and instead of taking the sack near the sideline suddenly take off down field, usually goes for a 1st down as well. Doesn't look right at all.

I have seen very few downfield runs since the pressure code was implemented. Before that, I saw a number of downfield runs that where then counted as "sacks" even though the QB was 2-5 yards down field.

What bothers me the most is if you look at the NFL right now there are multiple QBs running for 500+ yards a season. It's not recommended, but it happens frequently. It just doesn't happen on the game. I would love to see just one of these game QBs with Mike Vick attributes (99 AC, 99 SP, 60 Accuracy, 75 Arm) play like Mike Vick and run for 1000 yards in a season. It would make game planning a whole lot more interesting.

That should be easy enough to do, just add scramble plays in. As far as I know there are none

Put your QB at first string RB in the depth chart. Or better yet sub him in different formations that favor the the run. It's definitely not very real but you could run for a 1000 yards easy.
setherick
Re: Add Read-Option and QB Designed Runs
by setherick @ 1/16/2016 1:01 pm
I already draft QBs with high AC, SP, and ball carry in the late rounds and turn them into QBs. What I want is a QB that can both throw and run successfully. I hate, hate, HATE watching QBs run to the sideline to get sacked.

What I absolutely do not want is a wildcat package.
lellow2011
Re: Add Read-Option and QB Designed Runs
by lellow2011 @ 1/16/2016 1:06 pm
setherick wrote:
I already draft QBs with high AC, SP, and ball carry in the late rounds and turn them into QBs. What I want is a QB that can both throw and run successfully. I hate, hate, HATE watching QBs run to the sideline to get sacked.

What I absolutely do not want is a wildcat package.

I certainly agree that the QB running to the sideline and not taking off into the open field when there is nothing but day light in front of him is a much higher priority than the read-option, wildcat, or designed QB runs.
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